This course picks up from the Java basics and provides in-depth skill building for the development of graphical user interface applications. Emphasis is placed upon learning the new Swing GUI model from Java 1.2 and the construction of sophisticated desktop applications.
Prerequisites: Knowledge of the Java programming language and object oriented concepts.
Duration: 3 days
Price: $1125
AWT
- Basic AWT components
- Using containers
- Layout managers and presentation policies
- The event delegation model
- Handling events
- Creating menus and menu bars
- Using dialogs
- Enhancing UI design with fonts and colors
- Using the Graphics class for custom painting
- Using custom cursors
|
Applets
- The Applet and JApplet classes
- The Applet lifecycle
- Embedding applets in HTML
- Setting and using applet parameters
- Drawing graphics within an applet
- Multithreaded applets
- Displaying images and playing audio files
- Animation and double buffering
- Digital signatures and applet security
- Deploying applets in jar files
- The Java Plug-in
|
Swing
- Swing and the AWT
- Lightweight components
- The Model-View-Controller paradigm
- Swing components
- Swing containers
- Handling Swing events
- Actions and ChangeEvents
- Using images and icons
- Swing Borders
- Internal frames
- Advanced Swing components
- Using the Swing Undo facility
- Pluggable look-and-feel
- Swing utilities
|
|
Register Now
This page is printer friendly.